![]() Any type present in registries (blocks, items, biomes, etc.) can now have tags.A lot of the cave generation is now configurable through experimental datapacks.It is now possible to add custom structures in experimental datapacks.locate and locatebiome commands now support tags (prefix with # to distinguish from normal ids).For instance, you can now use /locate village_desert or /locate shipwreck_beached The locate command parameter is now a configured structure rather than a structure type.The locate command now uses a namespaced id parameter.Ender chests are no longer gift wrapped around Christmas.Dolphins will now more accurately pick the closest structure regardless of type.Any spaces before/after an inputted seed will now be trimmed.A seed of the number zero is no longer handled as a special case.If you’re playing in South Korea, we added gameplay timers and notices in compliance with gaming laws to help remind players to take occasional breaks from gameplay. ![]()
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